openmw-tes3coop/apps/openmw/mwrender
2010-12-12 22:05:47 -05:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
cellimp.cpp made rendering more robust (no more crashes, even if Ogre throws an exception) 2010-08-25 09:43:06 +02:00
cellimp.hpp Preliminary npcs3 2010-12-12 22:05:47 -05:00
exterior.cpp Preliminary npcs3 2010-12-12 22:05:47 -05:00
exterior.hpp Preliminary npcs3 2010-12-12 22:05:47 -05:00
interior.cpp Preliminary npcs3 2010-12-12 22:05:47 -05:00
interior.hpp Preliminary npcs3 2010-12-12 22:05:47 -05:00
mwscene.cpp temporarily removed statics from raycast test (makes object activation easier by removing inactive obstacles, that overlap the AABB of the object) 2010-08-25 09:19:15 +02:00
mwscene.hpp temporarily removed statics from raycast test (makes object activation easier by removing inactive obstacles, that overlap the AABB of the object) 2010-08-25 09:19:15 +02:00
playerpos.cpp store results of character creation and update GUI 2010-09-15 14:33:02 +02:00
playerpos.hpp store results of character creation and update GUI 2010-09-15 14:33:02 +02:00
sky.cpp implemented month variable and fixed some day/gamehour bugs 2010-07-22 11:48:27 +02:00
sky.hpp implemented month variable and fixed some day/gamehour bugs 2010-07-22 11:48:27 +02:00