.. |
activator.cpp
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Owned crosshair improvements (bug #2789)
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7 years ago |
activator.hpp
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Owned crosshair improvements (bug #2789)
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7 years ago |
actor.cpp
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Disable actor collision only after end of death animation
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7 years ago |
actor.hpp
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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8 years ago |
apparatus.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
apparatus.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
armor.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
armor.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
bodypart.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
bodypart.hpp
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Add support for placing BodyParts in a cell (Bug #3118)
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9 years ago |
book.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
book.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
classes.cpp
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Add support for placing BodyParts in a cell (Bug #3118)
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9 years ago |
classes.hpp
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moved concrete record classes to separate sub-system (mwclass)
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15 years ago |
clothing.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
clothing.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
container.cpp
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Implement unlockable locks with 'lock 0' console command
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7 years ago |
container.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
creature.cpp
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Disable actor collision only after end of death animation
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7 years ago |
creature.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
creaturelevlist.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
creaturelevlist.hpp
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Preload levelled creatures
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9 years ago |
door.cpp
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Implement unlockable locks with 'lock 0' console command
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7 years ago |
door.hpp
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Owned crosshair improvements (bug #2789)
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7 years ago |
ingredient.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
ingredient.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
itemlevlist.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
itemlevlist.hpp
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Remove redundant getId function
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9 years ago |
light.cpp
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Do not unequip two-handed weapon when equipping torch
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7 years ago |
light.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
lockpick.cpp
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Do not allow to switch weapon to probe or lockpick during attack
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7 years ago |
lockpick.hpp
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Do not allow to switch weapon to probe or lockpick during attack
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7 years ago |
misc.cpp
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Tidy in-code comment
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7 years ago |
misc.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
npc.cpp
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Disable actor collision only after end of death animation
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7 years ago |
npc.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
potion.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
potion.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
probe.cpp
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Do not allow to switch weapon to probe or lockpick during attack
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7 years ago |
probe.hpp
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Do not allow to switch weapon to probe or lockpick during attack
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7 years ago |
repair.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
repair.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
static.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
static.hpp
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Remove redundant getId function
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9 years ago |
weapon.cpp
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Display weapon reach on tooltips in feet.
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7 years ago |
weapon.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |