forked from teamnwah/openmw-tes3coop
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
119 lines
3.4 KiB
C++
119 lines
3.4 KiB
C++
#include "world.hpp"
|
|
|
|
#include <osg/Group>
|
|
#include <osg/Material>
|
|
#include <osg/Camera>
|
|
|
|
#include <components/resource/resourcesystem.hpp>
|
|
|
|
#include "storage.hpp"
|
|
#include "texturemanager.hpp"
|
|
#include "chunkmanager.hpp"
|
|
#include "compositemaprenderer.hpp"
|
|
|
|
namespace Terrain
|
|
{
|
|
|
|
World::World(osg::Group* parent, osg::Group* compileRoot, Resource::ResourceSystem* resourceSystem, Storage* storage, int nodeMask, int preCompileMask, int borderMask)
|
|
: mStorage(storage)
|
|
, mParent(parent)
|
|
, mResourceSystem(resourceSystem)
|
|
, mBorderVisible(false)
|
|
{
|
|
mTerrainRoot = new osg::Group;
|
|
mTerrainRoot->setNodeMask(nodeMask);
|
|
mTerrainRoot->getOrCreateStateSet()->setRenderingHint(osg::StateSet::OPAQUE_BIN);
|
|
osg::ref_ptr<osg::Material> material (new osg::Material);
|
|
material->setColorMode(osg::Material::AMBIENT_AND_DIFFUSE);
|
|
mTerrainRoot->getOrCreateStateSet()->setAttributeAndModes(material, osg::StateAttribute::ON);
|
|
|
|
mTerrainRoot->setName("Terrain Root");
|
|
|
|
osg::ref_ptr<osg::Camera> compositeCam = new osg::Camera;
|
|
compositeCam->setRenderOrder(osg::Camera::PRE_RENDER, -1);
|
|
compositeCam->setProjectionMatrix(osg::Matrix::identity());
|
|
compositeCam->setViewMatrix(osg::Matrix::identity());
|
|
compositeCam->setReferenceFrame(osg::Camera::ABSOLUTE_RF);
|
|
compositeCam->setClearMask(0);
|
|
compositeCam->setNodeMask(preCompileMask);
|
|
mCompositeMapCamera = compositeCam;
|
|
|
|
compileRoot->addChild(compositeCam);
|
|
|
|
mCompositeMapRenderer = new CompositeMapRenderer;
|
|
compositeCam->addChild(mCompositeMapRenderer);
|
|
|
|
mParent->addChild(mTerrainRoot);
|
|
|
|
mTextureManager.reset(new TextureManager(mResourceSystem->getSceneManager()));
|
|
mChunkManager.reset(new ChunkManager(mStorage, mResourceSystem->getSceneManager(), mTextureManager.get(), mCompositeMapRenderer));
|
|
mCellBorder.reset(new MWRender::CellBorder(this,mTerrainRoot.get(),borderMask));
|
|
|
|
mResourceSystem->addResourceManager(mChunkManager.get());
|
|
mResourceSystem->addResourceManager(mTextureManager.get());
|
|
}
|
|
|
|
World::~World()
|
|
{
|
|
mResourceSystem->removeResourceManager(mChunkManager.get());
|
|
mResourceSystem->removeResourceManager(mTextureManager.get());
|
|
|
|
mParent->removeChild(mTerrainRoot);
|
|
|
|
mCompositeMapCamera->removeChild(mCompositeMapRenderer);
|
|
mCompositeMapCamera->getParent(0)->removeChild(mCompositeMapCamera);
|
|
|
|
delete mStorage;
|
|
}
|
|
|
|
void World::setBordersVisible(bool visible)
|
|
{
|
|
mBorderVisible = visible;
|
|
|
|
if (visible)
|
|
{
|
|
for (std::set<std::pair<int,int>>::iterator it = mLoadedCells.begin(); it != mLoadedCells.end(); ++it)
|
|
mCellBorder->createCellBorderGeometry(it->first,it->second);
|
|
}
|
|
else
|
|
mCellBorder->destroyCellBorderGeometry();
|
|
}
|
|
|
|
void World::loadCell(int x, int y)
|
|
{
|
|
if (mBorderVisible)
|
|
mCellBorder->createCellBorderGeometry(x,y);
|
|
|
|
mLoadedCells.insert(std::pair<int,int>(x,y));
|
|
}
|
|
|
|
void World::unloadCell(int x, int y)
|
|
{
|
|
if (mBorderVisible)
|
|
mCellBorder->destroyCellBorderGeometry(x,y);
|
|
|
|
mLoadedCells.erase(std::pair<int,int>(x,y));
|
|
}
|
|
|
|
void World::setTargetFrameRate(float rate)
|
|
{
|
|
mCompositeMapRenderer->setTargetFrameRate(rate);
|
|
}
|
|
|
|
float World::getHeightAt(const osg::Vec3f &worldPos)
|
|
{
|
|
return mStorage->getHeightAt(worldPos);
|
|
}
|
|
|
|
void World::updateTextureFiltering()
|
|
{
|
|
mTextureManager->updateTextureFiltering();
|
|
}
|
|
|
|
void World::clearAssociatedCaches()
|
|
{
|
|
mChunkManager->clearCache();
|
|
}
|
|
|
|
}
|