openmw-tes3coop/apps/openmw/mwgui
2010-09-15 16:12:36 +02:00
..
console.cpp removed custom messageBox implementation for console 2010-08-22 11:17:19 +02:00
console.hpp added script interpreter for console 2010-07-21 10:08:38 +02:00
layouts.hpp Disable the invenory window for now, it's not complete and gives compiler warnings. 2010-09-15 13:15:58 +02:00
mode.hpp The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
race.cpp Changed list of skill names to contain the ID of the names instead, the actual names are then fetched from GMST. 2010-09-15 13:44:24 +02:00
race.hpp Race dialog uses the ID of the race object instead of the name when referencing it. 2010-09-15 13:04:57 +02:00
text_input.cpp Text edit field now gets focus when the dialog is shown. 2010-09-15 16:12:36 +02:00
text_input.hpp Implemented a general text input dialog which can be used to get text input from the player. Used the text input dialog to implement the name dialog for the character creation. 2010-09-14 23:26:34 +02:00
window_manager.cpp The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
window_manager.hpp The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00