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mwbase
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
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mwclass
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Allow using keys to open trapped objects of lock level 0
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2016-07-10 23:08:11 +09:00 |
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mwdialogue
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Reject weather dialogue conditions when in an interior cell (Fixes #3437)
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2016-06-11 18:26:20 +02:00 |
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mwgui
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Apply magic effects while waiting/sleeping
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2016-07-06 00:20:23 +02:00 |
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mwinput
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Fix the enemy nearby check (Bug #3423)
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2016-06-07 01:55:34 +02:00 |
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mwmechanics
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checkWayIsClear: remove PATHFIND_CAUTION_DIST check
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2016-07-16 19:07:48 +03:00 |
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mwphysics
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Float to surface fix
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2016-06-15 19:38:04 +02:00 |
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mwrender
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Merge pull request #983 from Allofich/telekinesis
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2016-07-08 23:47:43 +02:00 |
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mwscript
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
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mwsound
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Include cleanup
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2016-06-27 22:10:30 +02:00 |
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mwstate
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Rewrite NAME_T into FIXED_STRING.
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2016-05-07 23:27:33 +03:00 |
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mwworld
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Merge pull request #995 from Allofich/traps
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2016-07-10 17:19:36 +02:00 |
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android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
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android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
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android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
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CMakeLists.txt
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
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crashcatcher.cpp
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Crashcatcher: limit backtrace to a sensible number of stack frames
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2016-02-13 01:35:53 +01:00 |
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doc.hpp
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engine.cpp
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Vanilla-compatible activate / onActivate (Fixes #1629)
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2016-02-26 13:08:35 +01:00 |
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engine.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
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main.cpp
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Move Fallback map to components/
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2016-01-11 23:10:16 +01:00 |