openmw-tes3coop/apps/openmw/mwmp/processors/worldstate/ProcessorGameTime.hpp
2018-05-21 07:14:08 +03:00

37 lines
956 B
C++

#ifndef OPENMW_PROCESSORGAMETIME_HPP
#define OPENMW_PROCESSORGAMETIME_HPP
#include <apps/openmw/mwbase/world.hpp>
#include <apps/openmw/mwbase/environment.hpp>
#include "../WorldstateProcessor.hpp"
namespace mwmp
{
class ProcessorGameTime : public WorldstateProcessor
{
public:
ProcessorGameTime()
{
BPP_INIT(ID_GAME_TIME)
}
virtual void Do(WorldstatePacket &packet, BaseWorldstate &worldstate)
{
if (isLocal())
{
MWBase::World *world = MWBase::Environment::get().getWorld();
if (worldstate.hour != -1)
world->setHour(worldstate.hour);
else if (worldstate.day != -1)
world->setDay(worldstate.day);
else if (worldstate.month != -1)
world->setMonth(worldstate.month);
}
}
};
}
#endif //OPENMW_PROCESSORGAMETIME_HPP