forked from teamnwah/openmw-tes3coop
This change made dead netch fall through the floor, because the animation moves the creature *below* its external collision box. |
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bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |