openmw-tes3coop/apps/openmw-mp/processors/world/ProcessorObjectSpawn.hpp
David Cernat 672bb707a7 Merge pull request #422 from TES3MP/0.6.3 while resolving conflicts
# Conflicts:
#   apps/openmw-mp/Networking.cpp
#   apps/openmw-mp/Networking.hpp
#   apps/openmw-mp/Script/Functions/World.cpp
#   apps/openmw-mp/processors/WorldProcessor.cpp
#   apps/openmw-mp/processors/WorldProcessor.hpp
#   apps/openmw-mp/processors/world/ProcessorContainer.hpp
#   apps/openmw-mp/processors/world/ProcessorDoorState.hpp
#   apps/openmw-mp/processors/world/ProcessorObjectDelete.hpp
#   apps/openmw-mp/processors/world/ProcessorObjectLock.hpp
#   apps/openmw-mp/processors/world/ProcessorObjectPlace.hpp
#   apps/openmw-mp/processors/world/ProcessorObjectScale.hpp
#   apps/openmw-mp/processors/world/ProcessorObjectSpawn.hpp
#   apps/openmw-mp/processors/world/ProcessorObjectState.hpp
#   apps/openmw-mp/processors/world/ProcessorObjectTrap.hpp
#   apps/openmw/mwmp/Networking.cpp
#   components/CMakeLists.txt
#   components/openmw-mp/Controllers/ObjectPacketController.hpp
#   components/openmw-mp/Controllers/WorldPacketController.cpp
#   components/openmw-mp/Packets/Object/ObjectPacket.cpp
#   components/openmw-mp/Packets/Object/ObjectPacket.hpp
#   components/openmw-mp/Packets/Object/PacketConsoleCommand.hpp
#   components/openmw-mp/Packets/Object/PacketContainer.hpp
#   components/openmw-mp/Packets/Object/PacketDoorState.hpp
#   components/openmw-mp/Packets/Object/PacketMusicPlay.hpp
#   components/openmw-mp/Packets/Object/PacketObjectAnimPlay.hpp
#   components/openmw-mp/Packets/Object/PacketObjectDelete.hpp
#   components/openmw-mp/Packets/Object/PacketObjectLock.hpp
#   components/openmw-mp/Packets/Object/PacketObjectMove.hpp
#   components/openmw-mp/Packets/Object/PacketObjectPlace.hpp
#   components/openmw-mp/Packets/Object/PacketObjectRotate.hpp
#   components/openmw-mp/Packets/Object/PacketObjectScale.hpp
#   components/openmw-mp/Packets/Object/PacketObjectSpawn.hpp
#   components/openmw-mp/Packets/Object/PacketObjectState.hpp
#   components/openmw-mp/Packets/Object/PacketObjectTrap.hpp
#   components/openmw-mp/Packets/Object/PacketScriptGlobalShort.hpp
#   components/openmw-mp/Packets/Object/PacketScriptLocalFloat.hpp
#   components/openmw-mp/Packets/Object/PacketScriptLocalShort.hpp
#   components/openmw-mp/Packets/Object/PacketScriptMemberShort.hpp
#   components/openmw-mp/Packets/Object/PacketVideoPlay.hpp
2018-05-12 20:35:34 +03:00

39 lines
1.3 KiB
C++

#ifndef OPENMW_PROCESSOROBJECTSPAWN_HPP
#define OPENMW_PROCESSOROBJECTSPAWN_HPP
#include "../WorldProcessor.hpp"
#include <apps/openmw-mp/Networking.hpp>
namespace mwmp
{
class ProcessorObjectSpawn final: public WorldProcessor
{
public:
ProcessorObjectSpawn()
{
BPP_INIT(ID_OBJECT_SPAWN)
}
void Do(ObjectPacket &packet, const std::shared_ptr<Player> &player, BaseEvent &event) override
{
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received %s from %s", strPacketID.c_str(), player->npc.mName.c_str());
for (auto & object : event.worldObjects)
object.mpNum = mwmp::Networking::getPtr()->incrementMpNum();
// Send this packet back to the original sender with the mpNum generation from above,
// then send it to the other players
packet.Send(false);
packet.Send(true);
auto objCtrl = Networking::get().getState().getObjectCtrl();
auto objects = objCtrl.copyObjects(event);
Networking::get().getState().getEventCtrl().Call<CoreEvent::ON_OBJECT_SCALE>(player.get(), objects);
objCtrl.sendObjects(player, objects, event.cell);
}
};
}
#endif //OPENMW_PROCESSOROBJECTSPAWN_HPP