openmw-tes3coop/apps/openmw
mrcheko 6da061fd96 fix http://bugs.openmw.org/issues/1340
Did I understand right that guards trigger combat after refusing pay
gold/go to jail via script?
2014-06-14 23:36:57 +04:00
..
mwbase Implement MenuTest script instruction (Fixes #1454) 2014-06-10 18:49:42 +02:00
mwclass Don't allow Creatures with no movement abilities to move (Fixes #1457) 2014-06-10 02:15:09 +02:00
mwdialogue Implement ClearInfoActor script instruction (Fixes #1422) 2014-06-10 18:49:41 +02:00
mwgui Fix crash activating quick key 1 2014-06-10 21:34:47 +02:00
mwinput Allow opening journal during dialogue (Fixes #1460) 2014-06-11 03:08:22 +02:00
mwmechanics fix http://bugs.openmw.org/issues/1340 2014-06-14 23:36:57 +04:00
mwrender Merge remote-tracking branch 'upstream/master' 2014-06-13 14:12:41 +04:00
mwscript Implement MenuTest script instruction (Fixes #1454) 2014-06-10 18:49:42 +02:00
mwsound Don't play the same music track twice in a row (Fixes #746) 2014-06-11 18:11:16 +02:00
mwstate For compiling with MSVC 2012 2014-06-12 07:04:57 +10:00
mwworld Merge remote-tracking branch 'scrawl/master' 2014-06-12 12:54:39 +02:00
CMakeLists.txt CMake cleanup: Remove distribution-specific install stuff (unused) 2014-06-10 15:03:27 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Store keybindings as keycode, not keyname. Also use SDL_GetKeyName instead of a manually created map. Fixes #1202 2014-06-11 19:47:42 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Change openmw.log to boost ofstream to fix unicode path on windows (see https://github.com/OpenMW/openmw/pull/108) 2014-06-11 16:56:41 +02:00