openmw-tes3coop/components/nifosg
scrawl 6ef848b7c5 Remove TextureManager::getTexture2D
Instead use getImage and let the caller create the Texture. Sharing of textures is then handled in post by the SharedStateManager.

This is closer to what the OSG serializer does.

Streamlines the TextureManager and will make it easier to multithread.
2016-02-05 23:01:11 +01:00
..
controller.cpp Fix cppcheck warnings 2016-01-03 20:19:38 +01:00
controller.hpp Move texture filtering settings to SceneManager 2016-02-05 21:03:10 +01:00
nifloader.cpp Remove TextureManager::getTexture2D 2016-02-05 23:01:11 +01:00
nifloader.hpp Move keyframe loading out of SceneManager to new KeyframeManager 2015-12-13 15:31:07 +01:00
particle.cpp Don't assume the emitter node is a Group (Fixes #3082) 2015-12-17 03:38:26 +01:00
particle.hpp Don't assume the emitter node is a Group (Fixes #3082) 2015-12-17 03:38:26 +01:00
userdata.hpp Change rotation/scale workaround in preparation for loading .kf controllers 2015-03-22 22:55:35 +01:00