openmw-tes3coop/apps/openmw
scrawl 6fb0022b35 Update preloading settings
Disable 'preload fast travel' by default.

Add 'min cache size' and 'max cache size' settings.

Split the 'cache expiry delay' into 'preload cell expiry delay' and 'cache expiry delay'.
2016-02-18 17:47:10 +01:00
..
mwbase Run physics in fixed timesteps, use the remainder to interpolate between current and previous state 2016-02-13 03:03:34 +01:00
mwclass Fix respawning of NPCs/creatures when they were moved to a different cell 2016-02-10 19:07:01 +01:00
mwdialogue Accept an implicit reference in Journal (Fixes #3135) 2016-01-11 23:07:01 +01:00
mwgui Fix clang analyzer warnings 2016-02-16 19:17:04 +01:00
mwinput Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100) 2015-12-26 18:15:57 +01:00
mwmechanics Fix clang analyzer warnings 2016-02-16 19:17:04 +01:00
mwphysics Raise the required bullet version to 2.83 2016-02-15 00:33:17 +01:00
mwrender Clean up includes 2016-02-12 19:28:10 +01:00
mwscript Implement Fixme script instruction 2016-01-20 04:07:07 +01:00
mwsound Use a ConstPtr in SoundManager 2015-12-18 18:11:30 +01:00
mwstate Accept a ConstPtr in RippleSimulation 2015-12-19 15:51:41 +01:00
mwworld Update preloading settings 2016-02-18 17:47:10 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Add basic cell preloader class 2016-02-07 00:14:13 +01:00
crashcatcher.cpp Crashcatcher: limit backtrace to a sensible number of stack frames 2016-02-13 01:35:53 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Preload sky & water from the main menu 2016-02-09 01:28:13 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00