openmw-tes3coop/apps/openmw
Nathan Jeffords 719663d86e added option to override the activation distance
The command line option '--activate-dist <int>' can be used to override
the in game activation distance.
2013-01-08 20:00:06 -08:00
..
mwbase Factored faced object lookups into MWRender::World 2013-01-07 23:38:08 -08:00
mwclass Cell names localization fix 2012-12-23 23:23:24 +04:00
mwdialogue Merge branch 'master' of git://github.com/zinnschlag/openmw 2013-01-01 22:18:21 +04:00
mwgui Factored faced object lookups into MWRender::World 2013-01-07 23:38:08 -08:00
mwinput Workaround for http://bugs.openmw.org/issues/475 2013-01-03 01:07:17 +01:00
mwmechanics Merge branch 'master' of git://github.com/zinnschlag/openmw into HEAD 2013-01-03 02:34:31 +01:00
mwrender fix wait dialog fading 2012-11-23 20:48:53 +01:00
mwscript Merge remote-tracking branch 'scrawl/ai_script' 2013-01-03 09:56:36 +01:00
mwsound fix 2 leaks 2012-12-10 00:59:39 +01:00
mwworld added option to override the activation distance 2013-01-08 20:00:06 -08:00
CMakeLists.txt Fix menu/journal/book/scroll buttons when using localised MW-installations 2013-01-03 01:09:03 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp added option to override the activation distance 2013-01-08 20:00:06 -08:00
engine.hpp added option to override the activation distance 2013-01-08 20:00:06 -08:00
main.cpp added option to override the activation distance 2013-01-08 20:00:06 -08:00