..
mwbase
Implement MenuTest script instruction ( Fixes #1454 )
2014-06-10 18:49:42 +02:00
mwclass
Don't allow Creatures with no movement abilities to move ( Fixes #1457 )
2014-06-10 02:15:09 +02:00
mwdialogue
Implement ClearInfoActor script instruction ( Fixes #1422 )
2014-06-10 18:49:41 +02:00
mwgui
Fix crash activating quick key 1
2014-06-10 21:34:47 +02:00
mwinput
Allow opening journal during dialogue ( Fixes #1460 )
2014-06-11 03:08:22 +02:00
mwmechanics
Fix punishment for stealing 0 value items ( Fixes #1435 )
2014-06-09 03:42:29 +02:00
mwrender
Handle Quadratic and Linear attenuation independently ( Fixes #1456 )
2014-06-11 02:24:17 +02:00
mwscript
Implement MenuTest script instruction ( Fixes #1454 )
2014-06-10 18:49:42 +02:00
mwsound
Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk."
2014-05-28 15:04:35 -05:00
mwstate
Use descriptive names for save files and character folders ( Fixes #1449 )
2014-06-10 00:22:00 +02:00
mwworld
Merge ESM::Cell fields by subrecord
2014-06-11 16:13:33 +02:00
CMakeLists.txt
CMake cleanup: Remove distribution-specific install stuff (unused)
2014-06-10 15:03:27 +02:00
crashcatcher.cpp
crashcatcher uname error checking
2014-01-09 00:52:37 +01:00
doc.hpp
first set of additional doxygen comments
2010-09-25 15:03:53 +02:00
engine.cpp
Support animated main menus (menu_background.bik)
2014-05-29 17:24:25 +02:00
engine.hpp
moved resources group creation from Engine to bsa component
2014-03-09 11:42:39 +01:00
main.cpp
Merge remote-tracking branch 'scrawl/master'
2014-06-11 08:51:18 +02:00