openmw-tes3coop/apps/openmw/mwmechanics
2017-06-20 05:28:45 +03:00
..
activespells.cpp
activespells.hpp
actor.cpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
actor.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
actors.cpp [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
actors.hpp [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
actorutil.cpp
actorutil.hpp
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
aicombat.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
aicombataction.cpp Merge pull request #1321 from akortunov/spellpriority 2017-06-13 17:06:47 +02:00
aicombataction.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiescort.hpp
aiface.cpp
aiface.hpp
aifollow.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aifollow.hpp
aipackage.cpp Added missed return statement 2017-06-11 15:06:44 +04:00
aipackage.hpp
aipursue.cpp Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
aipursue.hpp
aisequence.cpp Make stationary actors return to position on load 2017-06-15 18:33:50 +09:00
aisequence.hpp Make guards that are attacked try to arrest player 2017-06-15 01:47:10 +09:00
aistate.hpp
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aitravel.hpp
aiwander.cpp Make stationary actors return to position on load 2017-06-15 18:33:50 +09:00
aiwander.hpp Make stationary actors return to position on load 2017-06-15 18:33:50 +09:00
alchemy.cpp Add parentheses to clarify calculations 2017-04-20 01:38:21 +09:00
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp [Client] Get rid Z axis in direction.pos 2017-06-02 18:33:51 +08:00
character.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
combat.cpp [Client] Split off DedicatedPlayer and PlayerList into different files 2017-04-30 14:57:43 +03:00
combat.hpp
coordinateconverter.cpp
coordinateconverter.hpp
creaturestats.cpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
creaturestats.hpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
difficultyscaling.cpp [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 2017-06-20 05:28:45 +03:00
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp Fixed enchant points calculations formula 2017-05-26 23:42:11 +04:00
enchanting.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
mechanicsmanagerimp.hpp [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
movement.hpp
npcstats.cpp Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
npcstats.hpp
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp [Client] Send ObjectTrap packets when disarming traps with keys & probes 2017-05-26 01:47:59 +03:00
security.hpp
spellcasting.cpp [Client] Send ObjectLock whenever using spells or keys to unlock objects 2017-05-24 16:25:44 +03:00
spellcasting.hpp
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp
summoning.cpp [Client] Send ObjectDelete packets when summoned creatures despawn 2017-06-02 09:15:08 +03:00
summoning.hpp
trading.cpp
trading.hpp