openmw-tes3coop/sound/music.d
2008-11-09 15:07:03 +00:00

336 lines
7.7 KiB
D

/*
OpenMW - The completely unofficial reimplementation of Morrowind
Copyright (C) 2008 Nicolay Korslund
Email: < korslund@gmail.com >
WWW: http://openmw.snaptoad.com/
This file (music.d) is part of the OpenMW package.
OpenMW is distributed as free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License
version 3, as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
version 3 along with this program. If not, see
http://www.gnu.org/licenses/ .
*/
module sound.music;
import sound.avcodec;
import sound.audio;
import sound.al;
import monster.monster;
import std.stdio;
import std.string;
import core.config;
import core.resource;
class Idle_waitUntilFinished : IdleFunction
{
override:
bool initiate(MonsterObject *mo) { return true; }
bool hasFinished(MonsterObject *mo)
{
MusicManager *mgr = cast(MusicManager*)mo.extra;
// Return when the music is no longer playing
return !mgr.isPlaying();
}
}
// Simple music player, has a playlist and can pause/resume music.
struct MusicManager
{
private:
// Maximum buffer length, divided up among OpenAL buffers
const uint bufLength = 128*1024;
char[] name;
void fail(char[] msg)
{
throw new SoundException(name ~ " Jukebox", msg);
}
ALuint sID; // Sound id
ALuint bIDs[4]; // Buffers
ALenum bufFormat;
ALint bufRate;
AVFile fileHandle;
AVAudio audioHandle;
static ubyte[] outData;
// The Jukebox class
static MonsterClass mc;
// The jukebox Monster object
MonsterObject *mo;
public:
static MusicManager *get()
{ return cast(MusicManager*)params.obj().extra; }
static void sinit()
{
assert(mc is null);
mc = new MonsterClass("Jukebox", "jukebox.mn");
mc.bind("waitUntilFinished",
new Idle_waitUntilFinished);
mc.bind("setSound", { get().setSound(); });
mc.bind("setVolume", { get().setVolume(); });
mc.bind("playSound", { get().playSound(); });
mc.bind("stopSound", { get().stopSound(); });
outData.length = bufLength / bIDs.length;
}
// Initialize the jukebox
void initialize(char[] name)
{
this.name = name;
sID = 0;
bIDs[] = 0;
fileHandle = null;
mo = mc.createObject();
mo.extra = this;
}
// Called whenever the volume configuration values are changed by
// the user.
void updateVolume()
{
stack.pushFloat(config.calcMusicVolume());
mo.call("updateVolume");
}
// Give a music play list
void setPlaylist(char[][] pl)
{
AIndex arr[];
arr.length = pl.length;
// Create the array indices for each element string
foreach(i, ref elm; arr)
elm = arrays.create(pl[i]).getIndex();
// Push the final array
stack.pushArray(arr);
mo.call("setPlaylist");
}
// Pause current track
void pause() { mo.call("pause"); }
// Resume. Starts playing sound, with fade in
void resume()
{
if(!config.useMusic) return;
mo.call("resume");
}
void play()
{
if(!config.useMusic) return;
mo.call("play");
}
void setSound()
{
char[] fname = stack.popString8();
// Generate a source to play back with if needed
if(!sID)
{
alGenSources(1, &sID);
checkALError("generating buffers");
// Set listner relative coordinates (sound follows the player)
alSourcei(sID, AL_SOURCE_RELATIVE, AL_TRUE);
alGenBuffers(bIDs.length, bIDs.ptr);
updateVolume();
}
else
{
// Kill current track, but keep the sID source.
alSourceStop(sID);
alSourcei(sID, AL_BUFFER, 0);
//alDeleteBuffers(bIDs.length, bIDs.ptr);
//bIDs[] = 0;
checkALError("killing current track");
}
if(fileHandle) avc_closeAVFile(fileHandle);
fileHandle = null;
audioHandle = null;
//alGenBuffers(bIDs.length, bIDs.ptr);
// If something fails, clean everything up.
scope(failure) shutdown();
fileHandle = avc_openAVFile(toStringz(fname));
if(!fileHandle)
fail("Unable to open " ~ fname);
audioHandle = avc_getAVAudioStream(fileHandle, 0);
if(!audioHandle)
fail("Unable to load music track " ~ fname);
int rate, ch, bits;
if(avc_getAVAudioInfo(audioHandle, &rate, &ch, &bits) != 0)
fail("Unable to get info for music track " ~ fname);
// Translate format from avformat to OpenAL
bufRate = rate;
bufFormat = 0;
// TODO: These don't really fail gracefully for 4 and 6 channels
// if these aren't supported.
if(bits == 8)
{
if(ch == 1) bufFormat = AL_FORMAT_MONO8;
if(ch == 2) bufFormat = AL_FORMAT_STEREO8;
if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
{
if(ch == 4) bufFormat = alGetEnumValue("AL_FORMAT_QUAD8");
if(ch == 6) bufFormat = alGetEnumValue("AL_FORMAT_51CHN8");
}
}
if(bits == 16)
{
if(ch == 1) bufFormat = AL_FORMAT_MONO16;
if(ch == 2) bufFormat = AL_FORMAT_STEREO16;
if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
{
if(ch == 4) bufFormat = alGetEnumValue("AL_FORMAT_QUAD16");
if(ch == 6) bufFormat = alGetEnumValue("AL_FORMAT_51CHN16");
}
}
if(bufFormat == 0)
fail(format("Unhandled format (%d channels, %d bits) for music track %s", ch, bits, fname));
// Fill the buffers
foreach(int i, ref b; bIDs)
{
int length = avc_getAVAudioData(audioHandle, outData.ptr, outData.length);
if(length) alBufferData(b, bufFormat, outData.ptr, length, bufRate);
if(length == 0 || !noALError())
{
if(i == 0)
fail("No audio data in music track " ~ fname);
alDeleteBuffers(bIDs.length-i, bIDs.ptr+i);
checkALError("running alDeleteBuffers");
bIDs[i..$] = 0;
break;
}
}
// Associate the buffers with the sound id
alSourceQueueBuffers(sID, bIDs.length, bIDs.ptr);
}
void setVolume()
{
float volume = stack.popFloat();
// Set the new volume
if(sID) alSourcef(sID, AL_GAIN, volume);
}
void playSound()
{
if(!sID || !config.useMusic)
return;
alSourcePlay(sID);
checkALError("starting music");
}
void stopSound()
{
// How to stop / pause music
if(sID) alSourcePause(sID);
}
bool isPlaying()
{
ALint state;
alGetSourcei(sID, AL_SOURCE_STATE, &state);
return state == AL_PLAYING;
}
void updateBuffers()
{
if(!sID || !isPlaying)
return;
// Get the number of processed buffers
ALint count;
alGetSourcei(sID, AL_BUFFERS_PROCESSED, &count);
checkALError();
for(int i = 0;i < count;i++)
{
int length = avc_getAVAudioData(audioHandle, outData.ptr, outData.length);
if(length <= 0)
break;
ALuint bid;
alSourceUnqueueBuffers(sID, 1, &bid);
if(noALError())
{
alBufferData(bid, bufFormat, outData.ptr, length, bufRate);
alSourceQueueBuffers(sID, 1, &bid);
checkALError();
}
}
}
// Disable music
void shutdown()
{
mo.call("stop");
if(fileHandle) avc_closeAVFile(fileHandle);
fileHandle = null;
audioHandle = null;
if(sID)
{
alSourceStop(sID);
alDeleteSources(1, &sID);
checkALError("disabling music");
sID = 0;
}
alDeleteBuffers(bIDs.length, bIDs.ptr);
checkALError();
bIDs[] = 0;
}
}