forked from teamnwah/openmw-tes3coop
2d0840cb3a
This commit changes the style of tes3mp serverside scripting mods. Short list of changes: * Break compatibility with old server mods * OOP style lua API * Basic dependency checker, allowing the installation of multiple server mods without changing configs * Remove support for C++ plugins * Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2); * Support GCC, Clang and MSVC compilers * New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR"; * New entity "Command controller" for registering new chat commands; * New Event system * Simplified Timer API * All Lua mods now run in their own environments * Add global namespace - Data that can be used for communicating between mods * Player and Actor inherit base class NetActor
18 lines
206 B
C++
18 lines
206 B
C++
//
|
|
// Created by koncord on 03.08.17.
|
|
//
|
|
|
|
#pragma once
|
|
|
|
#include "Utils.hpp"
|
|
|
|
#include "sol.hpp"
|
|
|
|
class LuaState;
|
|
|
|
class LuaUtils
|
|
{
|
|
//Singleton(LuaUtils)
|
|
public:
|
|
static void Init(LuaState &lua);
|
|
};
|