..
action.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
action.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionalchemy.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionalchemy.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionapply.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionapply.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actioneat.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actioneat.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionequip.cpp
Add initial player inventory when new game is started
2013-04-15 02:56:23 +02:00
actionequip.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionopen.cpp
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
actionopen.hpp
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
actionread.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionread.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionrepair.cpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
actionrepair.hpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
actionsoulgem.cpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
actionsoulgem.hpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
actiontake.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actiontake.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actiontalk.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actiontalk.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionteleport.cpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionteleport.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
cellfunctors.hpp
Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again
2013-04-17 17:06:30 +02:00
cells.cpp
Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled)
2013-04-14 17:37:39 +02:00
cells.hpp
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
2012-11-25 14:12:44 +01:00
cellstore.cpp
- For pull request: remove all instances of maps used to track refnumbers.
2013-02-09 13:00:57 +01:00
cellstore.hpp
removed another redundant include
2013-04-04 12:42:38 +02:00
class.cpp
Add initial player inventory when new game is started
2013-04-15 02:56:23 +02:00
class.hpp
Add initial player inventory when new game is started
2013-04-15 02:56:23 +02:00
containerstore.cpp
Initial container content should inherit the owner of its container
2013-04-07 22:07:04 +02:00
containerstore.hpp
Initial container content should inherit the owner of its container
2013-04-07 22:07:04 +02:00
customdata.hpp
added customdata base class (issue #185 )
2012-01-24 11:24:05 +01:00
esmstore.cpp
restructuring tes3 record structs
2013-03-12 08:15:20 +01:00
esmstore.hpp
Split up components/esm/loadlocks
2013-03-22 05:50:54 +01:00
failedaction.cpp
Remove unnecessary WindowManager::messageBox arguments
2013-03-30 12:56:37 +01:00
failedaction.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
fallback.cpp
some cleanup
2013-03-15 10:26:04 +01:00
fallback.hpp
some cleanup
2013-03-15 10:26:04 +01:00
globals.cpp
fixed day count in rest dialogue
2013-03-25 11:53:02 +01:00
globals.hpp
Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work
2012-12-20 23:16:34 +00:00
inventorystore.cpp
Add initial player inventory when new game is started
2013-04-15 02:56:23 +02:00
inventorystore.hpp
Started bugfix #691
2013-04-05 15:42:05 +02:00
livecellref.hpp
some cleanup
2013-04-04 12:23:06 +02:00
localscripts.cpp
- For pull request: remove all instances of maps used to track refnumbers.
2013-02-09 13:00:57 +01:00
localscripts.hpp
objects scripts are now stopped when they are removed from a container
2013-01-13 17:05:12 +00:00
manualref.hpp
CELL record corrections
2013-03-27 17:27:43 +01:00
nullaction.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
physicssystem.cpp
Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
2013-04-03 23:55:57 +02:00
physicssystem.hpp
Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
2013-04-03 23:55:57 +02:00
player.cpp
MWWorld::Player cleanup
2013-04-04 12:05:03 +02:00
player.hpp
MWWorld::Player cleanup
2013-04-04 12:05:03 +02:00
ptr.cpp
Issue #217 : container change tracking
2012-03-21 12:48:05 +01:00
ptr.hpp
fixed isInCell method
2013-01-20 14:10:04 +00:00
recordcmp.hpp
Cell names localization fix
2012-12-23 23:23:24 +04:00
refdata.cpp
objects scripts are now stopped when they are removed from a container
2013-01-13 17:05:12 +00:00
refdata.hpp
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
scene.cpp
Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again
2013-04-17 17:06:30 +02:00
scene.hpp
rescale all objects to the range of [0.5, 2] when a cell becomes active
2013-03-10 10:00:20 +01:00
store.cpp
- For pull request: remove all instances of maps used to track refnumbers.
2013-02-09 13:00:57 +01:00
store.hpp
fixed the type of iterator uses in MWWorld::Store
2013-04-21 11:41:09 -07:00
timestamp.cpp
fixed time stamp operator
2012-08-11 11:38:26 +02:00
timestamp.hpp
Issue #256 : added TimeStamp class
2012-05-18 22:04:22 +02:00
weather.cpp
Enabled bloodmoon weather
2013-03-20 02:48:10 +01:00
weather.hpp
Merge branch 'master' into next
2013-03-20 02:29:03 +01:00
worldimp.cpp
Add initial player inventory when new game is started
2013-04-15 02:56:23 +02:00
worldimp.hpp
Add initial player inventory when new game is started
2013-04-15 02:56:23 +02:00