forked from teamnwah/openmw-tes3coop
- vertex colours are now working as they should (and they have a huge impact on the look) - the lighting is per pixel and looks a lot better - by using shaders, we can use more lights at a time (fixed function has max of 8) |
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| .. | ||
| bsa | ||
| compiler | ||
| esm | ||
| esm_store | ||
| file_finder | ||
| files | ||
| interpreter | ||
| misc | ||
| nif | ||
| nifbullet | ||
| nifogre | ||
| terrain | ||
| to_utf8 | ||
| CMakeLists.txt | ||
| doc.hpp | ||