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openmw-tes3coop/apps/openmw-mp/processors
David Cernat 3effd5f1ff [General] Update positions for dead players on other clients
Dead players will now show up at the correct cell and position for living players, making server scripts that allow players to revive each other much more functional.
5 years ago
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actor [General] Allow followers to follow non-authority players through cells 6 years ago
object [General] Add placeholder for ObjectActivate packet 6 years ago
player [General] Update positions for dead players on other clients 5 years ago
worldstate [General] Reimplement weather synchronization to allow soft transitions 6 years ago
ActorProcessor.cpp [Server] Move Base processors and Initializer to processors subdirectory 7 years ago
ActorProcessor.hpp [Server] Move Base processors and Initializer to processors subdirectory 7 years ago
ObjectProcessor.cpp [Server] Rename WorldProcessor into ObjectProcessor 6 years ago
ObjectProcessor.hpp [Server] Rename WorldProcessor into ObjectProcessor 6 years ago
PlayerProcessor.cpp [Server] Move Base processors and Initializer to processors subdirectory 7 years ago
PlayerProcessor.hpp [Server] Move Base processors and Initializer to processors subdirectory 7 years ago
ProcessorInitializer.cpp [General] Implement PlayerItemUse packet 6 years ago
ProcessorInitializer.hpp [Server] Move Base processors and Initializer to processors subdirectory 7 years ago
WorldstateProcessor.cpp [General] Add and implement new Worldstate packet type 6 years ago
WorldstateProcessor.hpp [General] Add and implement new Worldstate packet type 6 years ago