openmw-tes3coop/apps/openmw/mwrender
scrawl 8c268f239e Set the object node scale before inserting model
This fixes initWorldSpaceParticles not taking object scale into account. Still not taking into account object rotation or node animations. Ideally the initWorldSpaceParticles needs to run in an updateCallback.
2015-11-19 15:57:12 +01:00
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.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
animation.cpp Support for loading .osg mesh format 2015-11-16 23:26:43 +01:00
animation.hpp Disable copy constructor and operator= in PartHolder 2015-11-11 01:47:26 +01:00
bulletdebugdraw.cpp Use a btCollisionWorld instead of btDiscreteDynamicsWorld 2015-05-27 23:09:38 +02:00
bulletdebugdraw.hpp Use a btCollisionWorld instead of btDiscreteDynamicsWorld 2015-05-27 23:09:38 +02:00
camera.cpp Style fix 2015-11-11 17:23:47 +01:00
camera.hpp Remove a stray method declaration 2015-11-11 17:24:27 +01:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
characterpreview.cpp Leak fix 2015-11-11 00:50:57 +01:00
characterpreview.hpp Leak fix 2015-11-11 00:50:57 +01:00
creatureanimation.cpp Remove "Tri Bip*" nodes in creature meshes (meant for debugging)? (Fixes #2148) 2015-08-15 19:01:21 +02:00
creatureanimation.hpp Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00
effectmanager.cpp InitWorldSpaceParticles fix 2015-06-01 16:29:42 +02:00
effectmanager.hpp Port EffectManager 2015-04-19 17:55:56 +02:00
globalmap.cpp Flip the origin of global map texture 2015-11-15 21:36:41 +01:00
globalmap.hpp Fix the global map overlay viewport (Bug #3018) 2015-11-15 21:32:34 +01:00
localmap.cpp Fix self-referencing camera 2015-11-10 21:45:53 +01:00
localmap.hpp Port global map exploration 2015-05-29 01:49:52 +02:00
npcanimation.cpp Adjust the FirstPersonNeckController to follow the camera with a reduced factor (Fixes #1784) 2015-11-10 01:01:41 +01:00
npcanimation.hpp Adjust the FirstPersonNeckController to follow the camera with a reduced factor (Fixes #1784) 2015-11-10 01:01:41 +01:00
objects.cpp Set the object node scale before inserting model 2015-11-19 15:57:12 +01:00
objects.hpp Move IncrementalCompileOperation to SceneManager 2015-05-26 20:20:18 +02:00
pathgrid.cpp Fixed errors pointed out by Zini. 2015-09-12 14:17:46 +12:00
pathgrid.hpp Rename MWRender::Debugging to MWRender::Pathgrid 2015-05-04 17:41:30 +02:00
renderbin.hpp Implement a custom RenderBin for first person models (Fixes #1612) 2015-10-19 22:17:04 +02:00
renderinginterface.hpp Dead code removal 2015-04-21 23:40:10 +02:00
renderingmanager.cpp Refactor lighting mask 2015-11-10 17:23:12 +01:00
renderingmanager.hpp Use INI-imported underwater fog settings (Fixes #2907, Fixes #1511) 2015-11-01 22:09:27 +01:00
rendermode.hpp Basic water rendering 2015-06-02 16:35:35 +02:00
ripplesimulation.cpp Fix ripple particles z-fighting with the water surface 2015-10-29 00:28:09 +01:00
ripplesimulation.hpp Fix some issues found by coverity 2015-07-11 03:34:08 +02:00
rotatecontroller.cpp Restore ranged weapon aiming 2015-05-31 18:53:16 +02:00
rotatecontroller.hpp Leak fix 2015-11-11 16:04:17 +01:00
sky.cpp Use OSG_VERSION_GREATER_EQUAL / LESS_THAN rather than MIN_VERSION_REQUIRED (cosmetic change) 2015-11-10 18:28:58 +01:00
sky.hpp Hide weather particles underwater (Fixes #2701) 2015-11-03 23:15:43 +01:00
terrainstorage.cpp made return type of ESMTerrain::Storage::getLand const 2015-08-31 14:17:11 +02:00
terrainstorage.hpp made return type of ESMTerrain::Storage::getLand const 2015-08-31 14:17:11 +02:00
util.cpp Port EffectManager 2015-04-19 17:55:56 +02:00
util.hpp Port EffectManager 2015-04-19 17:55:56 +02:00
vismask.hpp Refactor lighting mask 2015-11-10 17:23:12 +01:00
water.cpp Refactor lighting mask 2015-11-10 17:23:12 +01:00
water.hpp Make use of INI settings for the simple water 2015-11-03 02:24:50 +01:00
weaponanimation.cpp Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00
weaponanimation.hpp Fix the comments 2015-07-05 21:56:04 +02:00