openmw-tes3coop/apps/openmw
dteviot 8d7de7d1ec Telekinesis allows safe opening of traps (Fixes #1916)
When trap activated at beyond normal activation distance, assume telekinesis used and detonate trap at trapped object's location.
Also some minor code refactoring of spellcasting.
1. Corrected parameter passed to explodeSpell().
2. For loop now correctly does an early exit.
3. Removed duplicated tests.
2015-02-17 22:14:25 +13:00
..
mwbase Telekinesis allows safe opening of traps (Fixes #1916) 2015-02-17 22:14:25 +13:00
mwclass Revert "Revert "Light charge handling fix"" 2015-01-23 15:33:39 +01:00
mwdialogue Several warning fixes 2015-01-23 15:34:47 +01:00
mwgui Several warning fixes 2015-01-23 15:34:47 +01:00
mwinput Fix cursor issue when loading savegame from within mouselook-mode and a warning pops up 2015-01-13 05:37:44 +01:00
mwmechanics Telekinesis allows safe opening of traps (Fixes #1916) 2015-02-17 22:14:25 +13:00
mwrender Add warning for missing body parts 2015-01-23 17:31:26 +01:00
mwscript ESSImport: convert script local variables 2015-01-24 16:45:36 +01:00
mwsound Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
mwstate Fix wrong magic number for JOUR in openmw savegames 2015-01-23 15:34:47 +01:00
mwworld Telekinesis allows safe opening of traps (Fixes #1916) 2015-02-17 22:14:25 +13:00
android_main.c fixe all code v 2 2014-08-06 00:46:21 +04:00
CMakeLists.txt Reduce includes, move DragAndDrop to separate file 2015-01-10 01:21:17 +01:00
crashcatcher.cpp make it C98 compat 2014-12-23 17:13:11 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge remote-tracking branch 'scrawl/master' 2015-01-07 20:22:15 +01:00
engine.hpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
main.cpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00