openmw-tes3coop/apps/openmw/mwphysics
David Cernat a083439139 Merge pull request #469 from davidcernat/master while resolving conflicts
# Conflicts:
#	apps/openmw/main.cpp
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
#	apps/openmw/mwworld/worldimp.hpp
2018-08-20 14:08:44 +03:00
..
actor.cpp Merge pull request #440 from OpenMW/master 2018-05-27 16:10:16 +03:00
actor.hpp Revert "Merge pull request #1701 from akortunov/standfix" 2018-05-26 11:35:48 +00:00
collisiontype.hpp Use a separate collision type for doors (Fixes #1962) 2015-12-18 18:32:42 +01:00
convert.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
physicssystem.cpp Merge pull request #469 from davidcernat/master while resolving conflicts 2018-08-20 14:08:44 +03:00
physicssystem.hpp Merge pull request #440 from OpenMW/master 2018-05-27 16:10:16 +03:00
trace.cpp traceDown fix 2017-02-11 17:53:11 +01:00
trace.h Use tracer hit height to skip stepping up in movement solver. 2016-12-24 23:07:44 +01:00