forked from teamnwah/openmw-tes3coop
23 lines
282 B
C++
23 lines
282 B
C++
#ifndef _GAME_RENDER_GLOBALMAP_H
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#define _GAME_RENDER_GLOBALMAP_H
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#include <string>
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namespace MWRender
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{
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class GlobalMap
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{
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public:
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GlobalMap(const std::string& cacheDir);
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void render();
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private:
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std::string mCacheDir;
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};
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}
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#endif
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