openmw-tes3coop/apps/openmw/mwrender
Chris Robinson 94b93227d3 Treat activators as actors for rendering and mechanics
Kinda hacky, but it's the only way to get animated activators (flags, silt
striders, etc) to work properly.
2013-01-16 14:37:32 -08:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
activatoranimation.cpp Treat activators as actors for rendering and mechanics 2013-01-16 14:37:32 -08:00
activatoranimation.hpp Treat activators as actors for rendering and mechanics 2013-01-16 14:37:32 -08:00
actors.cpp Treat activators as actors for rendering and mechanics 2013-01-16 14:37:32 -08:00
actors.hpp Treat activators as actors for rendering and mechanics 2013-01-16 14:37:32 -08:00
animation.cpp Treat activators as actors for rendering and mechanics 2013-01-16 14:37:32 -08:00
animation.hpp Keep track of the current text key in the animation 2013-01-16 11:57:08 -08:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
characterpreview.cpp Merge remote-tracking branch 'zini/master' into animation2 2013-01-09 11:12:26 -08:00
characterpreview.hpp Create a separate scenemanager for each CharacterPreview instance 2013-01-09 01:44:15 -04:00
compositors.cpp fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
compositors.hpp fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
creatureanimation.cpp Store an MWWorld::Ptr with the Animation 2013-01-06 17:05:48 -08:00
creatureanimation.hpp Clean up some header includes to reduce nesting 2013-01-05 21:12:08 -08:00
debugging.cpp applying new interface vol.8, inconsistent 2012-11-06 11:53:00 +04:00
debugging.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
externalrendering.hpp added support for out of world rendering 2012-09-14 21:12:16 +02:00
globalmap.cpp 512x512 map, slightly faster 2012-11-16 22:26:00 +01:00
globalmap.hpp transparent overlay 2012-11-04 12:13:04 +01:00
localmap.cpp resolving m prefix/ESMStore movement 2012-11-05 18:02:47 +04:00
localmap.hpp 512x512 map, slightly faster 2012-11-16 22:26:00 +01:00
npcanimation.cpp Merge remote-tracking branch 'zini/master' into animation2 2013-01-09 20:52:12 -08:00
npcanimation.hpp Avoid some unnecessary copying when calling addPartGroup 2013-01-09 08:03:28 -08:00
objects.cpp Use the correct offset when building static geometry from an entity 2013-01-10 04:16:18 -08:00
objects.hpp change flickering light's brightness pattern 2013-01-06 14:29:22 -08:00
occlusionquery.cpp minor fix 2012-04-19 01:10:55 +02:00
occlusionquery.hpp Preparing for clothes/armor 2012-04-02 22:08:46 -04:00
player.cpp global map explored overlay 2012-11-16 19:34:09 +01:00
player.hpp Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation 2012-11-05 19:56:20 +00:00
renderconst.hpp fix error in framelistener with tcg enabled 2012-09-28 17:02:18 +02:00
renderinginterface.hpp rotateObject() added, input system rewritten 2012-08-09 00:15:52 +04:00
renderingmanager.cpp Add a method to get the Animation from a Ptr 2013-01-16 09:59:19 -08:00
renderingmanager.hpp Add a method to get the Animation from a Ptr 2013-01-16 09:59:19 -08:00
shadows.cpp race selection preview 2012-09-13 19:03:31 +02:00
shadows.hpp basic shadows 2012-04-11 18:53:13 +02:00
sky.cpp Fix some subentity assumptions 2013-01-10 06:35:06 -08:00
sky.hpp test 2012-09-13 00:21:58 +02:00
terrain.cpp applying new interface vol.8, inconsistent 2012-11-06 11:53:00 +04:00
terrain.hpp merge 2012-07-13 06:16:55 +02:00
terrainmaterial.cpp terrainmaterial.cpp: fix std::runtime_error compile error 2012-08-03 22:42:28 +02:00
terrainmaterial.hpp terrain as it was before, with about 4x less code 2012-07-15 08:21:43 +02:00
videoplayer.cpp Merge branch 'videoplayback' of github.com:scrawl/openmw into videoplayback 2013-01-07 13:20:50 +01:00
videoplayer.hpp support the allowSkipping extra parameter for playBink command. 2013-01-07 13:19:52 +01:00
water.cpp resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
water.hpp disabling gcc extensions 2012-10-09 17:10:25 +02:00