openmw-tes3coop/apps
Austin Salgat 96231e17f0 Fix wandering NPCs going off pathgrid
If multiple pathgrids exist in the same cell, sometimes an NPC would port to a different pathgrid that was nearby. This is an issue since it allowed them to do things like travel through walls to inaccessible areas. Now they will only wander along the closest connected pathgrid.
2016-04-10 20:21:18 -05:00
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bsatool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-13 21:11:24 +02:00
esmtool esmtool fix 2015-11-14 00:27:59 +01:00
essimporter fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
launcher Merge branch 'appveyor' of github.com:ace13/openmw into appveyor 2016-01-19 22:11:46 +01:00
mwiniimporter Fix cppcheck warnings 2016-01-03 20:19:38 +01:00
niftest Removed now unneeded script 2015-08-07 20:53:43 -04:00
opencs fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
openmw Fix wandering NPCs going off pathgrid 2016-04-10 20:21:18 -05:00
openmw_test_suite Adjust tests to work with esm_rewrite branch. 2015-11-14 00:27:59 +01:00
wizard Merge branch 'master' of git://github.com/OpenMW/openmw into appveyor 2015-12-24 11:27:02 +01:00
doc.hpp