forked from teamnwah/openmw-tes3coop
This commit changes the style of tes3mp serverside scripting mods. Short list of changes: * Break compatibility with old server mods * OOP style lua API * Basic dependency checker, allowing the installation of multiple server mods without changing configs * Remove support for C++ plugins * Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2); * Support GCC, Clang and MSVC compilers * New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR"; * New entity "Command controller" for registering new chat commands; * New Event system * Simplified Timer API * All Lua mods now run in their own environments * Add global namespace - Data that can be used for communicating between mods * Player and Actor inherit base class NetActor |
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.. | ||
bsa | ||
compiler | ||
config | ||
contentselector | ||
esm | ||
esmterrain | ||
fallback | ||
files | ||
fontloader | ||
interpreter | ||
loadinglistener | ||
misc | ||
myguiplatform | ||
nif | ||
nifbullet | ||
nifosg | ||
openmw-mp | ||
process | ||
resource | ||
sceneutil | ||
sdlutil | ||
settings | ||
shader | ||
terrain | ||
to_utf8 | ||
translation | ||
version | ||
vfs | ||
widgets | ||
CMakeLists.txt | ||
doc.hpp |