..
mwbase
Merge pull request #469 from davidcernat/master while resolving conflicts
2018-08-20 14:08:44 +03:00
mwclass
[General] Always use correct ranged weapon & ammo for ranged attack sync
2018-09-23 02:30:31 +03:00
mwdialogue
Merge pull request #469 from davidcernat/master while resolving conflicts
2018-08-20 14:08:44 +03:00
mwgui
[Client] Don't finish drag & drop that is supposed to be unsuccessful
2018-12-06 18:11:52 +02:00
mwinput
[Client] Disallow opening inventory menu when not logged in
2018-12-01 10:51:33 -06:00
mwmechanics
[Client] Send PlayerInventory packets when trapping souls in soulgems
2018-12-26 12:25:00 +02:00
mwmp
[Client] Fix addition of items to player inventories
2018-12-26 13:41:19 +02:00
mwphysics
Merge pull request #469 from davidcernat/master while resolving conflicts
2018-08-20 14:08:44 +03:00
mwrender
[General] Always use correct ranged weapon & ammo for ranged attack sync
2018-09-23 02:30:31 +03:00
mwscript
[Client] Send object packets when scripts use PlaceItem/PlaceItemCell
2018-12-05 01:56:27 +02:00
mwsound
Replace 0 sound range values separately
2018-08-02 12:40:53 +03:00
mwstate
Add resumeGame method
2018-07-26 20:35:34 +03:00
mwworld
[Client] Fix loss of player items in ContainerStore::unstack()
2018-12-26 12:24:26 +02:00
android_commandLine.cpp
android_commandLine.h
android_main.c
android: Update for sdl 2.0.8
2018-03-30 12:44:38 -04:00
CMakeLists.txt
[General] Implement PlayerItemUse packet
2018-08-09 18:25:20 +03:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Merge pull request #469 from davidcernat/master while resolving conflicts
2018-08-20 14:08:44 +03:00
engine.hpp
Merge branch 'master' into screenshot360
2018-02-25 11:25:19 +01:00
main.cpp
Merge pull request #469 from davidcernat/master while resolving conflicts
2018-08-20 14:08:44 +03:00