openmw-tes3coop/apps/openmw/mwrender
dteviot 3f28634d1f consolidate random number logic
Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
2015-03-15 14:07:47 +13:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
activatoranimation.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
activatoranimation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
actors.cpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
actors.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
animation.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
animation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
camera.cpp Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
camera.hpp Attach sound listener to the player head instead of camera 2014-12-08 23:26:09 +01:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
characterpreview.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
characterpreview.hpp Adjust default angle, FOV and viewport of character preview (Fixes #2220) 2014-12-24 15:45:15 +01:00
creatureanimation.cpp Crash fix for creatures with no skeleton base (Fixes #2419) 2015-03-02 15:19:57 +01:00
creatureanimation.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
debugging.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 18:11:54 +13:00
debugging.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
effectmanager.cpp Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
effectmanager.hpp Refactor projectiles to no longer use MW-objects 2014-05-16 13:33:30 +02:00
globalmap.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
globalmap.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
localmap.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
localmap.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
npcanimation.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
npcanimation.hpp Use "hair" as filter for PRT_Hair parts (Fixes #2218) 2014-12-24 15:45:14 +01:00
objects.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
objects.hpp Fix lights being rendered on the map (broken by d55fe43fc9) 2014-12-31 21:04:13 +01:00
occlusionquery.cpp fix uninitialized member variables in OcclusionQuery class 2014-10-11 01:35:12 +02:00
occlusionquery.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
refraction.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
refraction.hpp Make sure render textures are inactive when in a cell without water 2013-03-03 15:11:45 +01:00
renderconst.hpp Fix ripples for D3D - added simpler effect (Fixes #1649) 2015-02-09 19:30:11 +01:00
renderinginterface.hpp Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
renderingmanager.cpp Get rid of "player" string checks (Fixes #2216) 2015-03-11 23:07:39 +01:00
renderingmanager.hpp Fix argument name for setSunDirection. 2015-02-06 22:26:58 -06:00
ripplesimulation.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
ripplesimulation.hpp Fix ripples for D3D - added simpler effect (Fixes #1649) 2015-02-09 19:30:11 +01:00
shadows.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
shadows.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
sky.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
sky.hpp Fix argument name for setSunDirection. 2015-02-06 22:26:58 -06:00
terrainstorage.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
terrainstorage.hpp Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
water.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
water.hpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
weaponanimation.cpp Fix code duplication 2015-01-31 22:40:43 +01:00
weaponanimation.hpp Fix attachArrow exception when changing weapon (Fixes #2332) 2015-01-31 22:40:42 +01:00