openmw-tes3coop/apps/openmw
2014-04-18 14:41:44 +10:00
..
mwbase Crime is now checked every frame call 2014-04-03 00:50:09 -04:00
mwclass Feature 1154 & 73: Crime and NPC reactions 2014-04-01 20:24:25 -04:00
mwdialogue Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
mwgui Avoid hard coding "thief.dds" string. 2014-04-15 22:30:41 +10:00
mwinput Play company logo movie 2014-03-27 19:51:48 +01:00
mwmechanics Fixed issue where allowed nodes were being erased. PathFinder was returning an empty path if the closest pathgrid point to the start was also the closest pathgrid point to the goal. Still need to clean up and remove logging statements. 2014-04-18 14:41:44 +10:00
mwrender Fix visual glitch happening when closing inventory while sneaking 2014-04-06 22:21:28 +02:00
mwscript Merge remote-tracking branch 'jeffreyhaines/master' 2014-04-15 11:31:48 +02:00
mwsound Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
mwstate Merge remote-tracking branch 'scrawl/master' 2014-03-28 09:56:35 +01:00
mwworld Merge remote-tracking branch 'jeffreyhaines/master' 2014-04-15 11:31:48 +02:00
CMakeLists.txt Actors are moved on if idling near a closed interior door. Unreachable pathgrid points due to a closed door are removed from the allowed set of points. 2014-04-18 14:41:43 +10:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Don't play company logo when using --skip-menu 2014-03-27 19:59:33 +01:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Merge branch 'master' into script 2014-02-13 15:02:02 +01:00