openmw-tes3coop/apps/openmw/mwphysics
logzero ab1724d3db Compare new velocity to the original velocity.
Using old velocity seems awkward,
probably a copypaste/refactoring bug.
2016-12-24 12:38:23 +01:00
..
actor.cpp Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods 2016-12-16 12:22:07 -07:00
actor.hpp Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods 2016-12-16 12:22:07 -07:00
collisiontype.hpp Use a separate collision type for doors (Fixes #1962) 2015-12-18 18:32:42 +01:00
convert.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
physicssystem.cpp Compare new velocity to the original velocity. 2016-12-24 12:38:23 +01:00
physicssystem.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
trace.cpp Pass the btCollisionObject as const 2016-03-05 16:09:56 +01:00
trace.h Pass the btCollisionObject as const 2016-03-05 16:09:56 +01:00