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David Cernat b2a3dd9d60 Revert "[Server] Add previous state to ON_RECORD_DYNAMIC"
This reverts commit 2ac01dc02a.

Commit 2ac01dc02a had confused the ON_RECORD_DYNAMIC event meant for custom items with a hypothetical ON_PLAYER_STATS_DYNAMIC event meant for dynamic player stats and had added functionality appropriate for the latter.

ON_PLAYER_STATS_DYNAMIC was never implemented because it would have caused too much event spam, with it constantly being triggered by any running player losing fatigue. If it ends up being added, the reverted lines from 2ac01dc02a should be added to it instead.
2018-03-09 21:14:56 +02:00
apps Revert "[Server] Add previous state to ON_RECORD_DYNAMIC" 2018-03-09 21:14:56 +02:00
CI Merge pull request #353 from OpenMW/master 2017-12-04 04:38:38 +02:00
cmake Clean up find file for LuaJit, add one for Sol2 2018-01-04 21:40:17 -05:00
components [General] Move similar functions to BasePacketController 2018-02-26 21:03:08 +08:00
docs Merge pull request #374 from OpenMW/master while resolving conflicts 2018-01-27 22:52:59 +02:00
extern Merge pull request #376 from TES3MP/0.6.3 while resolving conflicts 2018-01-29 02:57:48 +02:00
files Merge pull request #384 from TES3MP/0.6.3 while resolving conflicts 2018-02-12 06:50:52 +02:00
manual/opencs remove latex error 2015-05-25 18:45:42 +09:00
plugins/mygui_resource_plugin Uses case-sensitive MyGUI_* variables 2016-08-15 15:59:02 +03:00
.editorconfig Add an EditorConfig file 2017-08-19 18:28:40 +01:00
.gitignore Merge pull request #369 from OpenMW/master 2018-01-10 03:49:53 +02:00
.gitmodules [General] Modernize Script API 2017-08-28 00:15:56 +08:00
.travis.yml Merge pull request #361 from OpenMW/master while resolving conflicts 2017-12-25 07:37:54 +02:00
appveyor.yml Fix "curl: command not found" error 2017-03-22 11:10:57 +09:00
AUTHORS.md Update AUTHORS.md 2017-11-29 22:13:42 +00:00
CHANGELOG.md updated changelog 2017-10-23 14:28:21 +02:00
CMakeLists.txt [General] Use correct versions of C++ per target 2018-02-16 16:31:45 +08:00
CONTRIBUTING.md Contributing.md: referencing issues in commit messages 2017-12-04 17:00:02 +00:00
LICENSE Create LICENSE (#1532) 2017-11-05 15:37:38 +00:00
README.md [General] Update version to 0.6.3 2018-01-27 23:36:25 +02:00
tes3mp-changelog.md [Documentation] Update changelog for 0.6.2 2017-12-24 21:39:38 +02:00
tes3mp-credits.md [Documentation] Update credits 2017-12-25 03:25:33 +02:00

TES3MP

Build Status

TES3MP is a project aiming to add multiplayer functionality to OpenMW, a free and open source engine recreation of the popular Bethesda Softworks game "The Elder Scrolls III: Morrowind".

  • TES3MP version: 0.7-alpha
  • OpenMW version: 0.43.0
  • License: GPLv3 (see LICENSE for more information)

Font Licenses:

Project Status

Version changelog

As of version 0.6, TES3MP is playable in most respects. Player and NPC movement, animations, combat and spell casting are properly synchronized with small exceptions, as is picking up and dropping items in the world, using doors and levers, and adding and removing items from containers. Journal entries, faction stats and dialogue topics are also synchronized, allowing the majority of quests to work fine.

Serverside Lua scripts are used to save and load the state of most of the aforementioned.

Please note that version 0.7 has involved rewriting a significant portion of our code and is not yet playable. You should use the latest 0.6 release for now.

Contributing

Development has been relatively fast, but any contribution regarding code, documentation, bug hunting or video showcases is greatly appreciated.

Test sessions are often advertised on our Discord server or in our Steam group.

Feel free to contact the team members for any questions you might have.

Getting Started

Donations

You can benefit the project by contributing to the Patreon pages of our two developers, Koncord and David Cernat, as well as by supporting OpenMW.