..
mwbase
Rotations: remove LocalRotation
2015-11-12 01:16:37 +01:00
mwclass
Rotations: move doors via Rotation rather than LocalRotation
2015-11-12 00:58:29 +01:00
mwdialogue
Update the dialogue topic list after running greeting script
2015-10-18 21:40:16 +02:00
mwgui
BookPage: implement hit test with margin for error
2015-11-09 02:57:49 +01:00
mwinput
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
mwmechanics
Rotations: World::rotateObject takes radians instead of degrees
2015-11-12 01:09:39 +01:00
mwphysics
Dead actors underwater will float to the surface
2015-11-08 20:58:00 +01:00
mwrender
Remove a stray method declaration
2015-11-11 17:24:27 +01:00
mwscript
Rotations: remove LocalRotation
2015-11-12 01:16:37 +01:00
mwsound
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
mwstate
Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'
2015-08-23 12:11:30 +02:00
mwworld
Rotations: remove LocalRotation
2015-11-12 01:16:37 +01:00
android_commandLine.cpp
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
android_commandLine.h
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
android_main.c
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
CMakeLists.txt
Fixes for building with unity build
2015-09-24 15:21:42 +02:00
crashcatcher.cpp
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
doc.hpp
doc.hpp fix
2015-06-04 01:30:16 +02:00
engine.cpp
Remove old FPS setting code
2015-11-07 00:13:13 +01:00
engine.hpp
Fix the Viewer's FrameStamp not being set correctly during Engine::frame
2015-06-14 15:28:22 +02:00
main.cpp
Move OpenMW version information to a textfile instead of compiling it in
2015-07-18 03:09:04 +02:00