openmw-tes3coop/components/sceneutil
scrawl b7e69cbc64 Refactor WorkQueue, merge WorkTicket and WorkItem
Allow the caller to hold on to the WorkItem. This makes it possible for a derived WorkItem to store the result of the work within the WorkItem itself.
2016-02-06 22:42:45 +01:00
..
attach.cpp
attach.hpp
clone.cpp Don't clone Drawable UpdateCallbacks twice 2016-02-01 21:02:48 +01:00
clone.hpp
controller.cpp
controller.hpp
lightcontroller.cpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
lightcontroller.hpp
lightmanager.cpp
lightmanager.hpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
lightutil.cpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
lightutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
riggeometry.cpp
riggeometry.hpp
skeleton.cpp
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp
util.cpp
util.hpp
visitor.cpp
visitor.hpp
workqueue.cpp Refactor WorkQueue, merge WorkTicket and WorkItem 2016-02-06 22:42:45 +01:00
workqueue.hpp Refactor WorkQueue, merge WorkTicket and WorkItem 2016-02-06 22:42:45 +01:00