openmw-tes3coop/apps/openmw
Sandy Carter 72a3c50eb8 (#1191) Disallow picking up if inventory disabled
Check if window manager has allowed the inventory window
if not, then items should not be possible to pick up
2014-03-08 13:45:54 -05:00
..
mwbase Feature #50: Spawn projectiles 2014-03-08 01:31:27 +01:00
mwclass Feature #50: Implement marksman mechanics. 2014-03-08 06:03:45 +01:00
mwdialogue moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
mwgui (#1191) Disallow picking up if inventory disabled 2014-03-08 13:45:54 -05:00
mwinput Feature #50: Spawn projectiles 2014-03-08 01:31:27 +01:00
mwmechanics Feature #50: Implement marksman mechanics. 2014-03-08 06:03:45 +01:00
mwrender Feature #50: Implement marksman mechanics. 2014-03-08 06:03:45 +01:00
mwscript Feature #50: Spawn projectiles 2014-03-08 01:31:27 +01:00
mwsound remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
mwstate Feature #50: Spawn projectiles 2014-03-08 01:31:27 +01:00
mwworld Feature #50: Implement marksman mechanics. 2014-03-08 06:03:45 +01:00
CMakeLists.txt Debug MSVC build of openmw needs number of sections beyond 2^16 2014-03-05 22:11:10 +11:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
engine.hpp added new switch: --script-warn 2014-02-02 14:09:59 +01:00
main.cpp Merge branch 'master' into script 2014-02-13 15:02:02 +01:00