openmw-tes3coop/apps/openmw/mwworld
scrawl b9e5aa9db6 Movement controller: Don't allow stepping up other actors
This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192)
2014-12-16 20:44:42 +01:00
..
action.cpp
action.hpp
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionalchemy.hpp
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp Allow equipping twohanded weapon and shield at the same time (Fixes #1785) 2014-12-12 16:49:22 +01:00
actionequip.hpp
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionrepair.hpp
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
actiontake.cpp Implement theft detection 2014-01-07 19:58:17 +01:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Teleport indirect followers as well when using a door (Fixes #1974) 2014-10-05 15:18:32 +02:00
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actiontrap.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
cellref.cpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellref.hpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellreflist.hpp Remove script access to deleted references that have no content file 2014-12-07 22:37:50 +01:00
cells.cpp Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) 2014-06-28 17:44:52 +02:00
cells.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
cellstore.cpp Work around pathgrid record limitation (Fixes #2195) 2014-12-09 00:13:56 +01:00
cellstore.hpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
class.cpp Implement Calm effect removing combat packages (Fixes #1985) 2014-12-14 19:35:34 +01:00
class.hpp Implement Calm effect removing combat packages (Fixes #1985) 2014-12-14 19:35:34 +01:00
containerstore.cpp Handle getdistance on objects inside a container (Fixes #2046) 2014-10-24 19:05:43 +02:00
containerstore.hpp Attempt to restack item after repair or recharge (Fixes #1656) 2014-07-17 16:16:06 +02:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Properly handle DialInfo records that were marked as Deleted (Fixes #2035) 2014-10-19 17:45:18 +02:00
esmstore.hpp Change pathgrid workaround to check for interior cell name 2014-12-11 15:19:48 +01:00
failedaction.cpp
failedaction.hpp
fallback.cpp Fix exception when there are spaces in INI-imported color settings 2014-05-28 21:29:09 +02:00
fallback.hpp
globals.cpp Fix loading a savegame when some of its content files were disabled 2014-06-01 23:11:38 +02:00
globals.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
inventorystore.cpp Fix being able to use enchantments of items that failed to equip (Fixes #2215) 2014-12-15 13:47:34 +01:00
inventorystore.hpp Fix being able to use enchantments of items that failed to equip (Fixes #2215) 2014-12-15 13:47:34 +01:00
livecellref.cpp fix for potential script problem during saved game loading 2014-09-22 10:12:07 +02:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
localscripts.hpp
manualref.hpp Remove unused FLTV and NAM0 from CellRef 2014-07-24 02:20:16 +02:00
nullaction.hpp
physicssystem.cpp Movement controller: Don't allow stepping up other actors 2014-12-16 20:44:42 +01:00
physicssystem.hpp More efficient water walking 2014-10-05 22:27:20 +02:00
player.cpp Make sure player doesn't get any AI packages (Bug #1749) 2014-08-06 20:13:57 +02:00
player.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
projectilemanager.cpp Fix projectiles colliding with dead actors (Fixes #1971) 2014-10-05 17:41:56 +02:00
projectilemanager.hpp Fix exception when casting Bound Gloves spell 2014-06-19 16:00:27 +02:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
recordcmp.hpp
refdata.cpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
refdata.hpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
scene.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
scene.hpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00
store.cpp Merge cell names when merging cells (Fixes #1929) 2014-09-19 05:02:54 +02:00
store.hpp Change pathgrid workaround to check for interior cell name 2014-12-11 15:19:48 +01:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp Add particle and sound fading for weather transitions (Fixes #2130) 2014-12-01 23:09:47 +01:00
weather.hpp Add particle and sound fading for weather transitions (Fixes #2130) 2014-12-01 23:09:47 +01:00
worldimp.cpp Fix crash caused by dangling baseNode pointer 2014-12-11 20:32:05 +01:00
worldimp.hpp Merge branch 'master' of https://github.com/OpenMW/openmw 2014-12-11 22:44:58 +01:00