openmw-tes3coop/apps/openmw
scrawl bd655c20fd Refactor local map updates
We don't need the delay any more because the rendering itself is part of the normal rendering traversal - so it's delayed anyway.

Don't request maps that we're not actually using (i.e. with cell grid sizes higher than the default 3, we were rendering more maps than the map window could show).
2016-02-05 01:19:45 +01:00
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mwbase Refactor local map updates 2016-02-05 01:19:45 +01:00
mwclass Don't reveal unknown potion effects in alchemy window (Fixes #3146) 2016-02-02 22:50:11 +01:00
mwdialogue Accept an implicit reference in Journal (Fixes #3135) 2016-01-11 23:07:01 +01:00
mwgui Refactor local map updates 2016-02-05 01:19:45 +01:00
mwinput Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100) 2015-12-26 18:15:57 +01:00
mwmechanics Don't reveal unknown potion effects in alchemy window (Fixes #3146) 2016-02-02 22:50:11 +01:00
mwphysics Actors that start the game as dead do not float to the surface (Fixes #3177) 2016-02-01 23:18:18 +01:00
mwrender Refactor local map updates 2016-02-05 01:19:45 +01:00
mwscript Implement Fixme script instruction 2016-01-20 04:07:07 +01:00
mwsound Use a ConstPtr in SoundManager 2015-12-18 18:11:30 +01:00
mwstate Accept a ConstPtr in RippleSimulation 2015-12-19 15:51:41 +01:00
mwworld Refactor local map updates 2016-02-05 01:19:45 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
crashcatcher.cpp Some fixes for building on FreeBSD 2016-01-25 14:13:16 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Refactor local script iteration (Fixes #2806, Fixes #3108) 2016-02-03 16:16:20 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00