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openmw-tes3coop/components/nifogre
scrawl b8e9343764 Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 11 years ago
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tests Mostly removal of unnecessary #include's and a little clean up 13 years ago
controller.hpp Implement NiAlphaController and NiMaterialColorController 11 years ago
material.cpp Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 11 years ago
material.hpp Implement NiFlipController 11 years ago
mesh.cpp Reimplement NiGeomMorpherController using Ogre's pose animation system 11 years ago
mesh.hpp Move the mesh loader to its own source file 12 years ago
ogrenifloader.cpp Fix particles being too small. Looks like this should actually be size*2. 11 years ago
ogrenifloader.hpp Implement NiBillboardNode. Flags not handled yet. 11 years ago
particles.cpp Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does. 11 years ago
particles.hpp Refactored Ogre initialisation into a component 11 years ago
skeleton.cpp Closes #856: More aggressive supression of skeleton base: only create for keyframe controllers, not any controllers 11 years ago
skeleton.hpp Build a skeleton for Nifs that have a matching .kf file 12 years ago