openmw-tes3coop/components/openmw-mp/Base
David Cernat c075496748 [General] Replace deathReason in death packets with a killer variable
Add serverside script functions for determining the killers of both players and actors.

Use unsigned ints for script functions returning an object or actor's refNumIndex or mpNum.

Remove updateDeadState() from LocalPlayer and make its code part of updateStatsDynamic() for simplicity.
2018-07-05 22:24:51 +03:00
..
BaseActor.hpp [General] Replace deathReason in death packets with a killer variable 2018-07-05 22:24:51 +03:00
BaseObject.hpp [General] Replace BaseObject's hasMaster variable with isSummon 2018-07-02 02:25:06 +03:00
BasePacketProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
BasePlayer.hpp [General] Replace deathReason in death packets with a killer variable 2018-07-05 22:24:51 +03:00
BaseStructs.hpp [General] Temporarily include target names in mwmp::Target 2018-07-05 19:40:28 +03:00
BaseWorldstate.hpp [General] Make WorldCollisionOverride also work with specific refIds 2018-06-28 04:53:00 +03:00