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openmw-tes3coop/files/shaders
bret curtis 4890ecd357 remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 7 years ago
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CMakeLists.txt Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files 7 years ago
lighting.glsl remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 7 years ago
objects_fragment.glsl Fix shader compile error for objects without diffuse map 9 years ago
objects_vertex.glsl Flip the parallax offset Y component based on tangent parity (Bug #3440) 9 years ago
parallax.glsl Flip the parallax offset Y component based on tangent parity (Bug #3440) 9 years ago
terrain_fragment.glsl Remove unused uniforms 9 years ago
terrain_vertex.glsl Add terrain parallax mapping 9 years ago
water_fragment.glsl http to https for supported urls (#1625) 7 years ago
water_nm.png New water WIP 9 years ago
water_vertex.glsl New water WIP 9 years ago