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mwbase
Merge pull request #1419
2017-11-27 21:13:11 +00:00
mwclass
Do not speak with unconscious creatures
2017-09-30 21:20:38 +04:00
mwdialogue
Parse dialogue text for keywords after the resultscript runs ( Fixes #4210 )
2017-11-15 17:20:06 +00:00
mwgui
Merge pull request #1566 from akortunov/guifixes
2017-11-25 22:58:40 +00:00
mwinput
Do not interrupt swim and sneak idle animations during attack (bug #4122 )
2017-11-26 09:54:12 +04:00
mwmechanics
Move PathgridGraph out of CellStore
2017-11-27 21:20:31 +00:00
mwphysics
remove redundant condition
2017-10-27 20:19:20 +02:00
mwrender
Fix error message that referred to the wrong file (Bug #4159 )
2017-11-10 22:51:32 +00:00
mwscript
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
2017-10-30 21:16:25 +00:00
mwsound
Remove a function from the sound manager interface
2017-09-18 01:28:39 -07:00
mwstate
Fade screen in on a new game start
2017-07-23 11:04:58 +04:00
mwworld
Move PathgridGraph out of CellStore
2017-11-27 21:20:31 +00:00
android_commandLine.cpp
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
android_commandLine.h
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
android_main.c
enable opengl es1
2015-12-02 22:40:04 +03:00
CMakeLists.txt
Add basic keyboard navigation for the GUI
2017-09-24 19:08:11 +02:00
crashcatcher.cpp
crashcatcher: complain when launching gdb fails
2017-02-23 23:28:49 +01:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Don't increase simulationTime while the game is minimized ( Fixes #4211 )
2017-11-16 18:48:49 +00:00
engine.hpp
Don't increase simulationTime while the game is minimized ( Fixes #4211 )
2017-11-16 18:48:49 +00:00
main.cpp
Strip quotes from the data-local setting if present (because for whatever reason it's a string, not a boost::filesystem::path)
2017-10-18 01:42:11 +01:00