forked from teamnwah/openmw-tes3coop
78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
#include <components/openmw-mp/NetworkMessages.hpp>
|
|
#include <components/openmw-mp/Log.hpp>
|
|
#include "PacketActorFrame.hpp"
|
|
|
|
using namespace mwmp;
|
|
|
|
PacketActorFrame::PacketActorFrame(RakNet::RakPeerInterface *peer) : ActorPacket(peer)
|
|
{
|
|
packetID = ID_ACTOR_FRAME;
|
|
}
|
|
|
|
void PacketActorFrame::Packet(RakNet::BitStream *bs, bool send)
|
|
{
|
|
ActorPacket::Packet(bs, send);
|
|
|
|
if (!send)
|
|
actorList->baseActors.clear();
|
|
else
|
|
actorList->count = (unsigned int)(actorList->baseActors.size());
|
|
|
|
RW(actorList->count, send);
|
|
|
|
RW(actorList->cell.mData.mFlags, send);
|
|
RW(actorList->cell.mData.mX, send);
|
|
RW(actorList->cell.mData.mY, send);
|
|
RW(actorList->cell.mName, send);
|
|
|
|
BaseActor actor;
|
|
|
|
for (unsigned int i = 0; i < actorList->count; i++)
|
|
{
|
|
if (send)
|
|
{
|
|
actor = actorList->baseActors.at(i);
|
|
}
|
|
|
|
RW(actor.refId, send);
|
|
RW(actor.refNumIndex, send);
|
|
RW(actor.mpNum, send);
|
|
RW(actor.pos, send);
|
|
RW(actor.drawState, send);
|
|
|
|
RW(actor.headPitch, send);
|
|
RW(actor.headYaw, send);
|
|
|
|
RW(actor.hasAnimation, send);
|
|
RW(actor.hasAnimStates, send);
|
|
RW(actor.hasMovement, send);
|
|
|
|
if (actor.hasAnimation)
|
|
{
|
|
RW(actor.animation.groupname, send);
|
|
RW(actor.animation.mode, send);
|
|
RW(actor.animation.count, send);
|
|
RW(actor.animation.persist, send);
|
|
}
|
|
|
|
if (actor.hasAnimStates)
|
|
{
|
|
RW(actor.animStates.idlestate, send);
|
|
RW(actor.animStates.movestate, send);
|
|
RW(actor.animStates.jumpstate, send);
|
|
RW(actor.animStates.forcestateupdate, send);
|
|
}
|
|
|
|
if (actor.hasMovement)
|
|
{
|
|
RW(actor.movement.x, send);
|
|
RW(actor.movement.y, send);
|
|
RW(actor.movement.y, send);
|
|
}
|
|
|
|
if (!send)
|
|
{
|
|
actorList->baseActors.push_back(actor);
|
|
}
|
|
}
|
|
}
|