openmw-tes3coop/apps/openmw/mwmechanics
Aleksandar Jovanov c589cbd4ff enum bug fix
2012-04-08 13:25:28 +02:00
..
actors.cpp basic auto-equipping (picks the first matching item 2012-03-31 17:26:15 +02:00
actors.hpp framework for gamemechanics-realted actor updated 2012-03-30 17:01:55 +02:00
creaturestats.hpp implemented magic effects from abilities (effects are not applied yet) 2010-09-30 15:42:28 +02:00
drawstate.hpp added a 'backend' for NPC/Player draw state 2012-04-08 12:25:33 +02:00
magiceffects.cpp adjust initial magicka based on Fortify Maximum Magicka effect 2010-09-30 15:58:31 +02:00
magiceffects.hpp adjust initial magicka based on Fortify Maximum Magicka effect 2010-09-30 15:58:31 +02:00
mechanicsmanager.cpp framework for gamemechanics-realted actor updated 2012-03-30 17:01:55 +02:00
mechanicsmanager.hpp framework for gamemechanics-realted actor updated 2012-03-30 17:01:55 +02:00
movement.hpp added movement data to MW references; added movement interface to MWWorld::Class 2011-02-03 11:37:17 +01:00
npcstats.hpp enum bug fix 2012-04-08 13:25:28 +02:00
stat.hpp add physic and solve a problem with window.h macro min/max 2011-02-19 19:18:03 +01:00