forked from teamnwah/openmw-tes3coop
Two motivations for doing this: - If the user chooses to overwrite existing save file, and there is an exception during the save process, the existing file will not be lost. - Many small writes to a file are slow. Very slow. Writing to memory first then writing the completed file to disk appears to be ~500% faster. |
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| .. | ||
| character.cpp | ||
| character.hpp | ||
| charactermanager.cpp | ||
| charactermanager.hpp | ||
| statemanagerimp.cpp | ||
| statemanagerimp.hpp | ||