openmw-tes3coop/apps/openmw
scrawl d233bc483d ObstacleCheck: fix evasion issue
The check if (samePosition... would not work as intended because actors do not move in every frame when the framerate is higher than the physics framerate. In that case the actor would change its evasion direction almost every frame.
2015-11-09 20:35:31 +01:00
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mwbase Remove old FPS setting code 2015-11-07 00:13:13 +01:00
mwclass Use the correct scale for actor swim height (Fixes #2833) 2015-11-01 21:45:58 +01:00
mwdialogue Update the dialogue topic list after running greeting script 2015-10-18 21:40:16 +02:00
mwgui BookPage: implement hit test with margin for error 2015-11-09 02:57:49 +01:00
mwinput Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
mwmechanics ObstacleCheck: fix evasion issue 2015-11-09 20:35:31 +01:00
mwphysics Dead actors underwater will float to the surface 2015-11-08 20:58:00 +01:00
mwrender Adjust third person camera height based on character height 2015-11-09 17:42:35 +01:00
mwscript Fix infinite loop in addToLevList 2015-11-05 01:18:01 +01:00
mwsound extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
mwstate Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 2015-08-23 12:11:30 +02:00
mwworld Fix incorrect uses of PhysicsSystem::getHalfExtents 2015-11-03 19:05:36 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
CMakeLists.txt Fixes for building with unity build 2015-09-24 15:21:42 +02:00
crashcatcher.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Remove old FPS setting code 2015-11-07 00:13:13 +01:00
engine.hpp Fix the Viewer's FrameStamp not being set correctly during Engine::frame 2015-06-14 15:28:22 +02:00
main.cpp Move OpenMW version information to a textfile instead of compiling it in 2015-07-18 03:09:04 +02:00