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raster
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scalable
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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activator.png
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add.png
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added.png
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apparatus.png
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armor.png
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attribute.png
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base.png
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birthsign.png
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body-part.png
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book.png
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cell.png
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class.png
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clothing.png
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container.png
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creature.png
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defaultfilters
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dialogoue-info.png
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dialogoue-journal.png
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dialogoue-regular.png
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dialogue-greeting.png
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dialogue-persuasion.png
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dialogue-speech.png
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door.png
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edit-clone.png
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edit-delete.png
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edit-preview.png
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edit-undo.png
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enchantment.png
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eyeballdude.png
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faction.png
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filter.png
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flying eye.png
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globvar.png
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GMST.png
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go-next.png
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go-previous.png
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Info.png
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ingredient.png
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land.png
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landpaint.png
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LandTexture.png
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leveled-creature.png
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leveled-item.png
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light.png
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Lightbulb-48.png
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lockpick.png
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magic-effect.png
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magicrabbit.png
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map.png
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miscellaneous.png
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modified.png
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Moon-48.png
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multitype.png
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npc.png
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openmw-cs.png
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renamed opencs into openmw-cs
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2015-02-03 13:18:03 +01:00 |
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orbit2.png
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PathGrid.png
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placeholder.png
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potion.png
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probe.png
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race.png
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random-item.png
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random.png
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removed.png
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repair.png
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resources.qrc
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improved scene element visibility buttons
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2016-04-23 13:54:19 +02:00 |
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scene-exterior-arrows.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-borders.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-marker.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-markers.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-status-0.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-status-1.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-status-2.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-status-3.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-status-4.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-status-5.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-status-6.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-exterior-status-7.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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2016-04-21 17:25:53 +03:00 |
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scene-play.png
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scene-view-fog.png
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scene-view-pathgrid.png
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scene-view-references.png
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scene-view-status-0.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-1.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-2.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-3.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-4.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-5.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-6.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-7.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-8.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-9.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-10.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-11.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-12.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-13.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-14.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-15.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-16.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-17.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-18.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-19.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-20.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-21.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-22.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-23.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-24.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-25.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-26.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-27.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-28.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-29.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-30.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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2016-04-21 15:18:30 +03:00 |
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scene-view-status-31.png
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scene-view-terrain.png
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scene-view-water.png
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script.png
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skill.png
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sound.png
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soundgen.png
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spell.png
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static.png
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Sun-48.png
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weapon.png
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