openmw-tes3coop/apps/openmw-mp/Players.hpp
Koncord 2d0840cb3a [General] Modernize Script API
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2);
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
2017-08-28 00:15:56 +08:00

53 lines
1.5 KiB
C++

//
// Created by koncord on 12.08.17.
//
#pragma once
#include <boost/multi_index_container.hpp>
#include <boost/multi_index/ordered_index.hpp>
#include <boost/multi_index/identity.hpp>
#include <boost/multi_index/member.hpp>
#include <boost/multi_index/global_fun.hpp>
#include <boost/multi_index/mem_fun.hpp>
#include <boost/multi_index/random_access_index.hpp>
#include "Player.hpp"
class LuaState;
class Players
{
public:
static void Init(LuaState &lua);
public:
Players() = delete; // static class
protected:
struct ByID {};
struct ByGUID {};
public:
typedef boost::multi_index_container<std::shared_ptr<Player>,
boost::multi_index::indexed_by<
boost::multi_index::random_access<>,
boost::multi_index::ordered_unique<boost::multi_index::tag<ByGUID>, BOOST_MULTI_INDEX_CONST_MEM_FUN(Player, uint64_t, getGUID)>,
boost::multi_index::ordered_unique<boost::multi_index::tag<ByID>, boost::multi_index::member<Player, unsigned short, &Player::id> >
> > Store;
static std::shared_ptr<Player> getPlayerByPID(int pid);
static std::shared_ptr<Player> getPlayerByGUID(RakNet::RakNetGUID guid);
static std::shared_ptr<Player> addPlayer(RakNet::RakNetGUID guid);
static void deletePlayerByPID(int pid);
static void deletePlayerByGUID(RakNet::RakNetGUID guid);
static Store::const_iterator begin();
static Store::const_iterator end();
static size_t size();
static void for_each(std::function<void(std::shared_ptr<Player>)> func);
private:
static Store store;
};