openmw-tes3coop/apps/openmw
David Cernat d9dd7073cf [General] Send certain packets only when logged in
Previously, client mods adding packet-sending scripts to the spawn area made clients send the associated packets as soon as they inputted their character name when joining a server using those mods. This made the clients either get disconnected for not replying to a handshake first, or it made them get kicked for sending object packets that are disallowed for players who are not logged in.

To fix this, LocalPlayer's hasFinishedCharGen() has been replaced with isLoggedIn(), because the former was already returning true when players inputted their names.
2018-10-13 15:36:13 +03:00
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mwbase Merge pull request #469 from davidcernat/master while resolving conflicts 2018-08-20 14:08:44 +03:00
mwclass [General] Always use correct ranged weapon & ammo for ranged attack sync 2018-09-23 02:30:31 +03:00
mwdialogue Merge pull request #469 from davidcernat/master while resolving conflicts 2018-08-20 14:08:44 +03:00
mwgui [General] Send certain packets only when logged in 2018-10-13 15:36:13 +03:00
mwinput [General] Send certain packets only when logged in 2018-10-13 15:36:13 +03:00
mwmechanics [General] Always use correct ranged weapon & ammo for ranged attack sync 2018-09-23 02:30:31 +03:00
mwmp [General] Send certain packets only when logged in 2018-10-13 15:36:13 +03:00
mwphysics Merge pull request #469 from davidcernat/master while resolving conflicts 2018-08-20 14:08:44 +03:00
mwrender [General] Always use correct ranged weapon & ammo for ranged attack sync 2018-09-23 02:30:31 +03:00
mwscript [General] Send certain packets only when logged in 2018-10-13 15:36:13 +03:00
mwsound Replace 0 sound range values separately 2018-08-02 12:40:53 +03:00
mwstate Add resumeGame method 2018-07-26 20:35:34 +03:00
mwworld [General] Send certain packets only when logged in 2018-10-13 15:36:13 +03:00
android_commandLine.cpp
android_commandLine.h
android_main.c android: Update for sdl 2.0.8 2018-03-30 12:44:38 -04:00
CMakeLists.txt [General] Implement PlayerItemUse packet 2018-08-09 18:25:20 +03:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Merge pull request #469 from davidcernat/master while resolving conflicts 2018-08-20 14:08:44 +03:00
engine.hpp Merge branch 'master' into screenshot360 2018-02-25 11:25:19 +01:00
main.cpp Merge pull request #469 from davidcernat/master while resolving conflicts 2018-08-20 14:08:44 +03:00