forked from teamnwah/openmw-tes3coop
2d0840cb3a
This commit changes the style of tes3mp serverside scripting mods. Short list of changes: * Break compatibility with old server mods * OOP style lua API * Basic dependency checker, allowing the installation of multiple server mods without changing configs * Remove support for C++ plugins * Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2); * Support GCC, Clang and MSVC compilers * New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR"; * New entity "Command controller" for registering new chat commands; * New Event system * Simplified Timer API * All Lua mods now run in their own environments * Add global namespace - Data that can be used for communicating between mods * Player and Actor inherit base class NetActor
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525 B
CMake
22 lines
No EOL
525 B
CMake
include(LibFindMacros)
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# Use pkg-config to get hints about paths
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libfind_pkg_check_modules(LUAJIT_PKGCONF luajit)
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find_path(LUAJIT_INCLUDE_DIR
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NAMES luajit.h
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PATHS ${LUAJIT_PKGCONF_INCLUDE_DIRS}
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)
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find_library(LUAJIT_LIBRARY
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NAMES luajit-5.1 luajit
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PATHS ${LUAJIT_PKGCONF_LIBRARY_DIRS}
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)
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set(LUAJIT_PROCESS_INCLUDES LUAJIT_INCLUDE_DIR)
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set(LUAJIT_PROCESS_LIBS LUAJIT_LIBRARY)
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libfind_process(LuaJit)
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set(LUA_LIBRARY LUAJIT_LIBRARY)
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set(LUA_INCLUDE_DIR LUAJIT_INCLUDE_DIR) |