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openmw-tes3coop/components
scrawl e002acdeae Physics: Create actor shapes outside of BulletNifLoader
This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
11 years ago
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bsa fix opening BSA on Unicode path 11 years ago
compiler Implement toggleMenus 11 years ago
contentselector ContentModel: Don't confuse file path with file name (Fixes #1352) 11 years ago
esm Savegame: Don't write stat modifiers that are zero 11 years ago
files Fix location of local data path 11 years ago
interpreter Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 11 years ago
loadinglistener Show wallpaper when loading a savegame 11 years ago
misc Remove unused slice_array 11 years ago
nif Merge remote-tracking branch 'lgro/valgrind_fixes' 11 years ago
nifbullet Physics: Create actor shapes outside of BulletNifLoader 11 years ago
nifogre Disable lighting for particles 11 years ago
nifoverrides Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 11 years ago
ogreinit be more verbose on change reasons 11 years ago
settings attempt to fix LowLevelFile, minor code reuse 11 years ago
terrain Addition to 7c9c0830a96: don't create useless BaseWhite clones 11 years ago
to_utf8 Use Morrowind's fonts 12 years ago
translation Fix exception (getline will trigger failbit on the last line) 11 years ago
version Distinguish between release and development builds 11 years ago
CMakeLists.txt Savegame: Store AiSequence 11 years ago
doc.hpp second set of additional doxygen comments 14 years ago