openmw-tes3coop/apps/openmw/mwmp
2017-06-01 22:42:57 +03:00
..
processors [General] Use ObjectSpawn instead of ObjectPlace for actors 2017-05-29 06:59:05 +03:00
ActorList.cpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
ActorList.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
ActorProcessor.cpp [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
ActorProcessor.hpp
BaseClientPacketProcessor.cpp
BaseClientPacketProcessor.hpp
Cell.cpp [Client] Disable collision for actors loaded as dead from server 2017-05-31 07:52:45 +03:00
Cell.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
CellController.cpp [Client] Clean up mapIndexes in CellController 2017-05-27 21:20:24 +03:00
CellController.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
DedicatedActor.cpp [Client] Prevent framerate drops caused by invalid rotation values 2017-06-01 21:45:36 +03:00
DedicatedActor.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
DedicatedPlayer.cpp [Client] Fix error when trying to delete player markers that don't exist 2017-06-01 22:42:57 +03:00
DedicatedPlayer.hpp
GUIChat.cpp
GUIChat.hpp
GUIController.cpp [General] Fix code style inconsistencies 2017-05-31 08:37:11 +03:00
GUIController.hpp [General] Fix code style inconsistencies 2017-05-31 08:37:11 +03:00
GUIDialogList.cpp
GUIDialogList.hpp
GUILogin.cpp
GUILogin.hpp
LocalActor.cpp [Client] Sync actor movements from interiors to exteriors & vice versa 2017-05-28 01:11:32 +03:00
LocalActor.hpp [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
LocalPlayer.cpp [Client] Make topic sync work with localized versions of the game 2017-05-31 14:11:16 +03:00
LocalPlayer.hpp [General] Implement sending and reading of PlayerTopic packets 2017-05-24 21:43:34 +03:00
Main.cpp [Client] Add commit hash to password 2017-05-28 18:26:48 +08:00
Main.hpp [Client] Add commit hash to password 2017-05-28 18:26:48 +08:00
MechanicsHelper.cpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
MechanicsHelper.hpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
Networking.cpp [Client] Add commit hash to password 2017-05-28 18:26:48 +08:00
Networking.hpp
PlayerList.cpp [Client] Fix logic for initialization and updating of player markers 2017-05-31 10:54:19 +03:00
PlayerList.hpp [Client] Set and clear hitAttemptActorId for DedicatedPlayers 2017-05-30 08:20:45 +03:00
PlayerMarkerCollection.cpp
PlayerMarkerCollection.hpp
PlayerProcessor.cpp
PlayerProcessor.hpp
ProcessorInitializer.cpp [General] Add placeholders for 12 new packets, to be implemented soon 2017-05-29 04:43:52 +03:00
ProcessorInitializer.hpp
WorldEvent.cpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
WorldEvent.hpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
WorldProcessor.cpp [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
WorldProcessor.hpp